A great playable ad doesn’t just look good – it performs well. But how do you know if your interactive ad is truly effective? That’s where analytics come in. By tracking…
When it comes to mobile user acquisition, especially across SDK campaigns, there’s one mantra that consistently drives efficient scale: Start with a broad targeting, isolate best…
We’re excited to share that Gamigion has just published an in-depth feature on AppLifters! The article pulls back the curtain on how we scaled hits like Hunt…
In today’s ultra-competitive mobile gaming landscape, the smartest UA strategies aren’t just about finding users – they’re about finding the right users. At AppLifters,…
In the fast-paced world of digital advertising, efficiency and adaptability are key. Playable Works has revolutionized the way playable ads are created, offering a streamlined…
At AppLifters, interactive ads aren’t just short demos – they’re immersive, streamlined experiences designed to pull players in from the very first click. Over the years,…
At AppLifters we believe that the right creative decisions don’t come from gut feelings – they come from smart testing. When we began working on Loot Heroes, we knew we had…
Darts Club had already experimented with playable ads, initially opting for a simple interactive experience – users would throw a few darts and then be directed to the app…
We’re excited to announce that AppLifters’ official launch caught the attention of Mobidictum! This leading global platform for the mobile gaming industry spotlighted…
We’re proud to share that our team was represented at this year’s Meta Mobile Gaming Summit in London, where leading voices from across the industry came together to discuss…